Prestige Class

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Tarlyn
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Prestige Class

Post by Tarlyn »

So I am going ot get the chance to play a Priestess of Eilistraee 15th level(The rest of the pc's will be 17). As I usually play other types of Dark Elf p.c's(Assasin's or Mystic Thuerge's) I am not all that familiar with the Prestige classes available to Priests/Clerics.
That being said, can someone guide me to a choice of Prestige Class or is it preferable to not have one?
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Post by Bhaern Quel »

The Eilistraee PrC is Sword dancer, should one seek that option. There is no prefect build because native abilities ablly (low stats in some areas and high in others, make being a Sword Dancer harder, of course female is also required so far all the time).
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Post by nightcancerwolf »

If you portray a follower of Lolth, the PrC is an Arachne. The class is detailed out in Faiths and Pantheons.
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Post by Tarlyn »

The Sword Dancer I might find in what 3.5 book, Bhaern? I do have a few books in .pdf.
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Post by Bhaern Quel »

[quote="Tarlyn":1t30d6n6]The Sword Dancer I might find in what 3.5 book, Bhaern? I do have a few books in .pdf.[/quote:1t30d6n6]

Sword Dancer is in F&P

However to save you time I can provides note.

*Start Notes*

The Sword Dancer



Eilistraee the Dark Maiden encourages drow to return to the surface world and reestablish themselves as rightful, nonevil inhabitants of the Night Above. Although they need not be drow themselves, sword dancers are expected to lead that migration and work to promote harmoney between drow and surface-dwelling races. They nurture beauty, music, the craft of making musical instruments, and song wherever they find it, assist hunters and hunting, and help others in acts of kindness whenever they see ways to do so.
Most sword dancers are clerics, cleric/fighters, or cleric/bards. Other class combinations, particularly those including ranger, rogue, and sorcerer, are somewhat less common. Barbarians and wizards rarely become sword dancers. Drow and half-drow are by far the most common races to adopt the sword dancer class, but other races, particularly half-elves, humans, and surface elves, venerate the Dark Maiden as well.
Sword dancers usually dwell together in small groups in places where other elven races might dwell. Most frequent woodland glades where they gather to dance, sing, and engage in swordplay under the light of the moon.
Hit Die: d8.

Requirements
To qualify to become a sword dancer, a character must fulfill all the following criteria.
Race: Elf or half-elf
Gender: Female
Base Attack Bonus: +5
Skills: Diplomacy 5 ranks, Perform 5 ranks (includes dance and singing), Speak Language (Elven and Undercommon)
Feats: Dodge, Expertise, Skill Focus (Perform), Weapon Focus (any sword)
Spells: Ability to cast 2nd-level divine spells
Patron Deity: Eilistraee
Special: The character must have seen the sun rise at least once and spent at least one continuous mont living on the surface (without entering the Underdark), dancing each night under the light of the moon.

Class Skills
The sword dancer's class skills (and the key ability for each skill) are Balance (Dex), Concentration (Con), Craft (Int), Diplomacy (Cha), Hide (Dex), Knowledge (History) (Int), Knowledge (Local) (Int), Knowledge (Nature) (Int), Knowledge (Religion) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Tumble (Dex), and Wilderness Lore (Wis).

Skill Points at Each Level: 2 + Int modifier.



Class Features
All of the following are class features of the sword dancer prestige class.
Weapon and Armor Proficiency: A sword dancer gains no weapon or armor proficiencies. A sword dancer that wears medium or heavy armor or carries or wears a shield cannot use any of her special abilities, and a sword dancer wearing only light armor must succeed at an arcane spell failure roll in order to use any of her spell-like or supernatural abilities granted by this prestige class (not including spellcasting).
Spells per Day/Spells Known: At each sword dancer level, the character gains new spells per day (and spells known, if applicable) as if she had also gained a level in a spellcasting class to which she belonged before adding the prestige class level. She does not, however, gain any other benefit a character of that class would have gained (such as an improved chance of turning or rebuking undead). If the character had more than one spellcasting class before becoming a sword dancer, the player must decide to which class to add each sword dancer level for the purpose of determining spells per day and spells known.
Low-Light Vision (Ex): All sword dancers have low-light vision.
Sword Song (Su): A sword dancer can attune herself to a particular sword (magical or not), a process that takes one tenday. During this time she must be wearing or holding the sword for at least 8 hours each day, and if interrupted she must start again. She may only be attuned in this fashion to one sword at a time. Beginning the process of attuning another sword negates the ability of the current attuned sword. Once attuned to this sword, whenever she wields it the sword sings heroic songs, granting her a +2 morale bonus on attack and damage rolls with the sword and a +3 morale bonus on saving throws against mind-affecting spells and effects. This ability is a sonic, mind-affecting effect,and can be used for a maximum number of rounds per day equal to her class level plus her Charisma modifier. If this ability is applied to a dancing sword, the dancing sword gains the attack and damage bonus, but the saving throw bonus still applies to the sword dancer.
Moonlights (Su): Beginning at 2nd level, at will and as a free action a sword dancer can create small lights equal to those produced by the dancing lights spell/ These lights are under the control of the sword dancer but cannot move more than 5 feet from her body. The sword dancer can have in existence a number of lights equal to her class level.
Sword Dance (Su): At 3rd level, a sword dancer can attune herself to a particular sword (which may be the same sword as her singing sword) in the process described above. Once attuned to the sword, she may use it as if it had the dancing property. She may use this ability a number of times per day equal to her class level.
Mobility: The sword dancer gains the Mobility feat at 4th level.
Maiden's Sword (Su): At 5th level, a sword dancer gains the ability to craft magic swords as if she had the Craft Magic Arms and Armor feat. This ability works on her attuned swords, but the magic abilities given to the sword persist even if she loses her attunement to the sword. She may add any properties (including enhancement bonuses) to a sword as long as she meets the property's other prerequisites.
Lesser Spellsong (Su): At 6th level, a sword dancer gains the ability to spontaneously cast prepared cleric spells of 3rd level or lower as any of her domain spells, just as a good cleric spontaneously casts prepared cleric spells as cure wounds spells. Any spells she casts in this manner always have a verbal component in addition to their normal components. For example, a sword dancer with access to the Moon domain who has prepared divine favor (a 1st-level spell) may lose divine favor in order to cast faerie fire (a 1st-level spell from the Moon domain).
Spring Attack: The sword dancer gains the Spring Attack feat at 7th level.
Spellsong (Su): At 8th level, the sword dancer's lesser spellsong ability expands to include spontaneous casting of cleric spells of up to 6th level as domain spells.
Sword Shield (Su): At 10th level, as a free action a sword dancer may command her dancing sword to fight in a defensive manner, taking a penalty of up to -5 on the sword's attacks in order to add the same number (up to +5) to her Armor Class as an armor bonus. The changes to the sword's attack rolls and her Armor Class last until her next action. She can only use this ability on one dancing sword at a time.

Class Level : BAB/ Fortitude/Reflex/Will Special
1 +0 +0 +2 +0 Low Light VisionSword Song
2 +1 +0 +3 +0 Moonlights
3 +2 +1 +3 +1 Sword Dance
4 +3 +1 +4 +1 Mobility
5 +3 +1 +4 +1 Maiden's Sword
6 +4 +2 +5 +2 Lesser Spellsong
7 +5 +2 +5 +2 Spring Attack
8 +6 +2 +6 +2 Spellsong
9 +6 +3 +6 +3 -
10 +7 +3 +7 +3 Swordshield
* +1 Spellcasting class level every PrC level
Class Features

Epic Sword Dancer
The epic sword dancer is a huntress, an entertainer, a healer, and a diplomat, but above all else she is a fighter. Striving always to infuse her fighting style with beauty and grace, she views each fight as a prayer to her goddess, Eilistraee. To see an epic sword dancer in combat is to witness fighting at its most artistic and wondrous.
Epic sword dancers tend to focus on enhancing their magical and physical prowess in ways that complement the other, and they tend to split their feats fairly evenly between those that might aid fighting (such as Epic Weapon Focus) and those that enhance their spellcasting ability (such as Improved Spell Capacity).
Wisdom, Dexterity, and Charisma are the most appropriate choices for ability increases for epic sword dancers; their style of fighting is based on grace, insight, and style, rather than brute force or speed.
Other Options: Epic sword dancers with bardic music ability often select feats like Lasting Inspiration, Music of the Gods, and especially Rapid Inspiration so they can further maximize the performance aspect of their fighting styles.
Hit Die: d6.
Skill Points at Each Additional Level: 2 + Int modifier.
Singing Sword (Su): At 11th level, a sword dancer can select a single sword to infuse with the divine power of Eilistraee; this sword must be one that she has previously attuned herself to (see Faiths and Pantheons, page 206). Once the attuned sword is infused, it gains the ability to use bardic music to inspire courage as a bard of equal level to the character level of the sword dancer who infused it; neither the sword nor the sword dancer need have any ranks in the Perform skill to use this ability. The sword can use this ability once per day. Activating the sword's song is a free action for the sword dancer, as long as she is wielding the sword.
Additionally, the sword dancer can select one of the following magic weapon qualities to add to the singing sword at level 15. Every 4 levels after 15, the sword dancer can select one more quality to add to this sword. The added power is permanent so long as the sword dancer keeps the sword. The power fades away if the sword ever leaves the sword dancer's possession for more than 1 minute, but it returns instantly if the sword dancer regains possession. If the sword is destroyed, permanently lost, or the sword dancer chooses to attune a new sword, the newly attuned sword gains the abilities the sword dancer gave to the old sword via this ability. Once the sword dancer chooses an ability to give her sword, she cannot change it.
• +1 enhancement bonus. This quality may be added multiple times; its effects stack.
• Bane. This quality may be added multiple times, but each time a new bane type must be selected.
• Defending
• Flaming
• Frost
• Shock
• Keen
• Spell Storing
• Thundering
Epic Spellsong: At 12th level, and again every 4 levels thereafter, the sword dancer can select two spells from the cleric spell list. From this point on, she can cast either of the selected spells spontaneously, just as a good cleric spontaneously casts prepared cleric spells as cure wounds spells. To do so, the sword dancer must "lose" a prepared cleric spell of the same or higher. The spell lost cannot be a domain spell. Spells cast in this manner always have a verbal component in addition to their normal components.
Silverhair Armor (Su): At 13th level the sword dancer's hair becomes infused with divine energy and glows softly with silver light that illuminates a radius equal to 10 feet per point of Charisma modifier. The sword dancer can suppress and activate this glow as a free action.
As long as her hair is glowing and she is not wearing armor or using a shield, she gains a +2 sacred bonus to her Armor Class. This bonus increases by +2 every four levels after 13th.
Craft Epic Swords (Su): At 20th level, an epic sword dancer gains the ability to craft epic magic swords as if she had the Craft Epic Magic Arms and Armor feat. This ability works only on her attuned swords, but the magic abilities given to the sword persist even if she loses her attunement to the sword. She may add any epic properties (including enhancement bonuses) to the sword as long as she meets the property's other prerequisites.
Bonus Feats: The epic sword dancer gains a bonus feat (selected from the list of epic sword dancer feats) every 4 levels after 10th.
Epic Sword Dancer Bonus Feat List: Bonus Domain, Deafening Song, Devastating Critical, Efficient Item Creation, Epic Dodge, Epic Inspiration, Epic Prowess, Epic Speed, Epic Spellcasting, Epic Weapon Focus, Group Inspiration, Improved Alignment Based Casting, Improved Combat Casting, Improved Low-Light Vision, Improved Spell Capacity, Inspire Excellence, Lasting Inspiration, Music of the Gods, Overwhelming Critical, Permanent Emanation, Rapid Inspiration, Spontaneous Spell.
Sword Dancer
Level Special
11 Singing sword 1
12 Epic spellsong
13 Silverhair armor +2
14 Bonus feat
15 Singing sword 2
16 Epic spellsong
17 Silverhair armor +4
18 Bonus feat
19 Singing sword 3
20 Craft epic swords, epic spellsong

Silverhair Knight

This is a Forgotten Realms Exclusive Class

The faithful of Eilistraee are known throughout the Realms for their devotion to the arts of dancing and song, to the moonlit hunt, and to various graceful styles of sword fighting. Yet one aspect of the Dark Maiden's faith that is often overlooked by outsiders is her stance against the unsaved drow of the Underdark. Whereas the worshipers of Lolth, Vhaeraun, and the other drow deities view the clergy of Eilistraee as bitter enemies and hated rivals, the faithful of the Dark Maiden are taught not to hate their deep-dwelling kin but to pity them and offer them mercy and sanctuary when they are encountered.

One sect of worshipers have taken this dogma a step further. These are the silverhair knights, selfless and merciful priests who seek out evil drow and use their sins against them in an attempt to show them the errors of their ways. Most silverhair knights fight these drow only with nonlethal attacks, offering them mercy even when none is sought. The most powerful silverhair knights are capable of pulling a drow's sins from his body and absorbing them with her own strength of faith. This is a dangerous ritual, but its effects cannot be dismissed. The silverhair knights might just be the redemption of the drow race, if they can only withstand the terrible despair of the sins they release from their tortured hosts.

Silverhair knights, also known as "sin eaters," train to aid in the conversion and subsequent protection of drow who have come to the surface of Faerûn. The silverhair knights are most active in regions where drow attempt to establish a foothold on the surface; at this point, most of the knights in this relatively new order are based in Cormanthor. Silverhair knights avoid killing drow if at all possible. Their theory is that if other drow see that silverhair knights do not advocate the slaughter of their enemies, they themselves can feel safer about abandoning the teachings of Lolth and her kin. Only when the death of a drow would directly result in saving the life of others is lethal force permitted, and even then, the silverhair knight must seek atonement for her dreadful deed.

Multiclass clerics with some levels of fighter, ranger, bard, or even barbarian have the greatest ease becoming silverhair knights. Although most silverhair knights are female drow or half-drow, any worshiper of Eilistraee that can meet the requirements, regardless of race or gender, is welcome to join the order. When a silverhair knight finds an encampment of drow, she is expected to observe the group from hiding for some time, learning their ways and personalities from afar, so that she can identify members of the group who might wish to convert. Eventually, she is expected to infiltrate the group, identify and approach possible converts, and organize their escape to a safe location.

Silverhair knights dwell in out-of-the-way areas and generally avoid cities or other large metropolitan areas unless they are guiding a reformed drow to some sanctuary within. NPC silverhair knights are thus most often encountered in the wilds, especially in areas with heavy drow activity.

Hit Die: d6

To qualify to become a Silverhair Knight, a character must fulfill all the following criteria:

Alignment: Chaotic good.
Skills: Bluff 8 ranks, Diplomacy 8 ranks, Knowledge (religion) 8 ranks, Sense Motive 8 ranks.
Feats: Combat Expertise, Skill Focus (Diplomacy), Weapon Focus (any sword).
Base Attack: +6.
Spells: Ability to cast 2nd-level divine spells.
Patron: Eilistraee.
Special: A character who wishes to become a silverhair knight cannot have slain or caused the death of a drow of any alignment at any time in her past. If the character cannot meet this requirement, she must receive an atonement from a cleric of Eilistraee before being accepted into the order: payment for this atonement usually requires going on a quest for the church.

Every odd level (1,3,5) increase caster level of base divine class by one.
Special by level
2 Blade of compasion +1d6 1 Awaken Sins 1/day, merciful blade
3 Awaken Sins 2/day, voice of serendity
4 Blade of Compasion +2d6
5 Awaken sins 3/day, consume sins 1/week *ends notes*

It could use some format edit, but these are the two PrCs that require (at this time( a female follower. Not sure how each player would min/max the option.
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Post by Tarlyn »

Nice and thank you so much for the info! I did read it and I decided to be just a priestess no PrC. I did copy your info though for future reference, thank you so much Bhaern ;)
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Post by Shir'le E. Illios »

[quote="Bhaern Quel":3j2w06f8]However to save you time I can provides note.

...[/quote:3j2w06f8]
Those are some... comprehensive notes, Bhaern. ;)


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Post by Shayera »

Sword dancer almost sounds perfect for me... (although the rogueish part of me doesn't like to be too visible :D)
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Post by Unen_Stealthfoot »

[color=darkred:21cnw6se]Ooooh. Now I've gotta play a sword dancer.[/color:21cnw6se]
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Post by CrankyOzzie »

We get some nice prestige classes, don't we?
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Post by Shir'le E. Illios »

[i:40x7kgor]<nod nod>[/i:40x7kgor] :D


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Post by Tarlyn »

A littel added interest to my pc who I named Bryzyne Han'ana btw, is that she has taken the Vow of Poverty!!! I can't wait to play her!!
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Post by Unen_Stealthfoot »

[color=darkred:38zq3qsj]Doesn't that mean she can't have magic items, as they cost a fortune?[/color:38zq3qsj] :?
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Post by Tarlyn »

You are right about no items but on the plus side being the level I am the weapon I do use is +3, and my AC is 30 because of all the benefits and I have no armor!

The Vow of Poverty is in the Book of Exalted Deeds for those curious enough to have a peek. I also wrote a little background story of which I shall put in the story thread on this board!
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Post by Zekafae »

I was wondering what classes and prestige classes there were for the followers of Eilistraee. I'm mildly debating on creating one, based around my character's exploits. I'll try to make it as clean(as in not bring a broken ie overpowered/underpowered) class. At least until it, itself hits "epic" levels
Site, story being redone
Stats added story still in works

http://dragcave.net/user/Zekafae (click please?)

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