Much improved. The bodyline is not as stiff and has become more fluid, the chest is more in proportion with the rest of the frame, the features are in line with the face and the hair detailing is better.
Regarding smaller details, the shoulders are still a little stiff and the arms from the shoulders to the elbows appear too short, unless that's a foreshortening technique, but if that is the case the hands and the forearms don't actually carry the technique through and the forearm of the fisted right hand should also be shorter to emphasize the perspective. Besides, there's no tension in the wrist to emphasize the fisting of the hand, which doesn't help the proportioning either way. Try turning the wrist and the fist itself up, so that the knuckles are facing upwards more. The fisted hand itself also looks somewhat ambiguous. You can try defining it from the wrist a little more with a (slightly) downward curving line starting from the clasped fingers and ending mid-wrist to denote the side, because when you fist your hand like that, the line from the center of the palm becomes deeper and goes outward, forming a triangle shape viewed from the side. The left hand is drawn well and really quite beautiful, with pretty fingers, but as you've placed it on her hip, showing the whole hand looks overly posed and slack from that position and doesn't emphasize her expression. Instead it turns all her body language ambiguous. Anime in particular exaggerates body language to back up facial expressions, due to having base influences from old Japanese and American stage/theater styles. So if you want to "back up" Eilistraee's irritable facial expression here, among other details, then you'll need to bend her hand, showing mostly the fingers, the part of the back of the palm as it meets the wrist, and the wrist. The hand itself won't be seen as much from that perspective, but it will emphasize the slightly aggressive (forward-leaning stance) you already have her in and when you add the tension in the fist I already mentioned, these details should help "clarify" her body language overall and put a bit more emphasis behind her irritated facial expression. The entire body, not just the face, needs to back up/emphasize the character's intent. If the character is making an angry face, all the details of the rest of the body language also needs to be angry to get the point across. Think of the body language of dogs and cats. When they're mad, everything about them signals being mad. Ears, tail, body stance, everything shifts to aggressive/defensive stance against the opponent. If you want her to portray more ambiguous feelings, such being angry but also being hesitant to hurt anyone, you can try making her hands tense and her body keep forward, but having her turn her head/face slightly away/downward in order to show how she's trying to restrain her more aggressive emotions.
I did a couple of quick sketches for you that I'm hoping illustrates a little bit of what I'm talking about,if that helps any (sorry, it's just a blurry photo of all badly done stick figures and random something whatever with few if any guidelines; aka I've got quite a few art issues here myself, but I hope it gets the point across.) And yes, I do have freakishly bad writing, so let me know if you can't read anything or if the link's broken:
https://www.pastepic.xyz/image/drawingstuff-1.faeuj