Sariss considers the cloak, then removes some gear from his pack, and wraps that in the cloak, then puts more meat in his pack, since it is leather, and less likely to leak odors of the raw meat. The saddle, not likely equipped with saddle-bags, on short notice, he instead cuts away some of the more supple leather from the saddle itself, "If for the surface you are bound, best they believe you dead, as long as possible. Away from here we will go, to my camp, gather supplies, then go to trade with others who are not friends of your city. We are not prepared to enter your city if you are recognized, and we are not bound for your city unless you go to present yourself as the survivor of the attack. Any questions?" Very assertive for a 3' 2" lizard, but he seems to know what he's doing. The cloak is handed back, carrying a kit in a padded wooden case, and bedroll, "Come, if they are thorough and discover your mount missing, it will not be safe to linger here long. My tracks leave no heat, yours do."
The lizard slings his pack over his back, and slips onto his finger a cheap magic ring, that on command begins shedding red illumination out to 20 feet. While it may be a source of light, it is hardly offensive to Dark Vision, "So you can see me." And then... well he begins leading the way away from the city, into the wilds, hoping to return to his camp without any troubles.
Character 1: Viletooth of the Poison Dusk Lizardfolk: Sariss
(Viletooh is a Black Dragon/Lizardfolk hybrid. Template is found in Dragon Magic handbook for D&D 3.5)
Character 2: Assassin Khajiit: Rahj