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Realm building

Posted: Fri Nov 30, 2012 5:00 am
by Bhaern Quel
This always a topic I have had an interest in, for this discussion I will refer to "Cleric Errant" as example of RP, there are other examples including that Swamp of years gone buy.

In free flow each user at times is a player and sometimes a GM when building a setting.

Irae'xyra Hun'und started the Role Play with an Inn, I added to the play by playing a waitress, that indicated that there were dangers to the North and West, that there were farms about the tavern.

Each player clearly can add things as long as it does not conflict with what was already built to maintain a smooth flow of play. In this case to the East or the South there could be other tribes, however in one direction I would expect that there is a human power, city, baron, a ruler that at least from time to time provides protection for what right now appears to be border lands. Oh I am sure taxes are collected regularly. Each player clearly can add to the right now very small area known in this Role Play as long as it tends to fit in with what has already been stated with no problem. There again while Irae and Amil deal with the Goblins it clearly is possible the orcs will raid the farms and maybe even the Inn. We do not know how many orcs there are to the North yet.

Re: Realm building

Posted: Thu Dec 13, 2012 10:38 am
by Rainbow Prism
May I ask if it is completely new, blank and not related to any official campaign settings world?

Re: Realm building

Posted: Thu Dec 13, 2012 3:27 pm
by Bhaern Quel
[quote="Rainbow Prism":35pab820]May I ask if it is completely new, blank and not related to any official campaign settings world?[/quote:35pab820]


Good question, likely will end up in FR someplace not sure yet. There is much of FR not mapped like hamlets or farms.

Re: Realm building

Posted: Thu Dec 13, 2012 6:53 pm
by Rainbow Prism
So, it is assumed to be FR based terrain or some other world where at least Eilistraee is existent.

What is the stance of using materials exclusive to other campaigns? Like, usage of different pantheon, idea of allowing things not working in Realms (cleric worshipping cause or abstract idea instead of gods, hi-tech civilizations or incarnum substance existence) or creatures that do not exist in Faerûn?

Re: Realm building

Posted: Sat Dec 15, 2012 4:04 am
by Bhaern Quel
[quote="Rainbow Prism":30i2g6cz]So, it is assumed to be FR based terrain or some other world where at least Eilistraee is existent.

What is the stance of using materials exclusive to other campaigns? Like, usage of different pantheon, idea of allowing things not working in Realms (cleric worshipping cause or abstract idea instead of gods, hi-tech civilizations or incarnum substance existence) or creatures that do not exist in Faerûn?[/quote:30i2g6cz]

While considering this play has a Priestess of Eilistraee, the play clearly requires the deity existence on world.

As far the rest, as there are portals to Earth clearly some tech can come to the world (even if not FR), there might be a question of if the tech would work however could be transported.

This play and build is based on free flow, which does not require a FR location. I though add the basic caution I provide to all, the stranger the locations or monsters the less likely a play will last long.

As it is not sure this play will last long because other two players have not posted anything, anywhere for days.